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The Air Realm, also known as Air Island, is the Air Elemental Realm in the Second Dimension.Constant wind surrounds this island, enveloping it through its skies or holes between landmasses, and lightning storms are a constant worry to those attempting to traverse it. The little civilization that survives these constant strong winds appears to have built windmills and settlements resembling Greek structures. Dreamcatcher and her minions have taken over this island in Skylanders: Battlecast.

Missions

  • Today's Forecast: Chompies
    • Conditions - Earth Skylanders deal 10+ damage, Air Skylanders gain 30+ health.
    • The conditions of this mission carry over for the rest of the realm.
  • Air Powered Assault
    • Conditions - Give the active enemy 10+ power.
  • Should Beak, Should Buzz - Buzzer Beak Boss
    • Conditions - Buzzer Beak deals a lot of damage. Bring some healing spells.
    • Buzzer Beak divebombs your sideline allies.
  • Blown Off Course
    • Conditions - At the end of each turn, shock a random character for 10 damage.
  • Riders on the Storm
    • Conditions - Give the active enemy 20+ power.
  • Buzzer and Badder - Buzzer Beak Boss Rematch
    • Conditions - Buzzer Beak deals a lot of damage. Bring some healing spells.
    • Buzzer Beak divebombs your sideline allies.
  • Bumpy Ride
    • Conditions - At the end of each turn, shock a random character for 10 damage.
  • Your Worst Nightmare - Dreamcatcher Boss
    • Conditions - Dreamcatcher likes it when expensive cards are on your deck. Bring lower costed(sic) cards to this fight.

Gallery

Trivia

  • The card art used for this Realm's mission select is Broken Dreams.
  • The music played during battles in this realm is the theme of Stonetown; ironic as Earth is Air's opposite element in most media.
Games

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