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Spell Punks

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Spell Punks

Spell punk

Species: Wizards
Role: Enemy
World: Skylands
Cloudbreak Islands
Appears in: Skylanders: Spyro's Adventure
Skylanders: Universe
Skylanders: The Machine of Doom
Skylanders: Giants
Skylanders: Swap Force
Attacks/Actions: Various

Spell Punks are wizard-like enemies in the Skylanders series. They are wizards who only use their magic to cause mischief, and most of them work for Kaos. Each of them has the power to wield one of the elements of Skylands or a completely different ability, varying in different appearances and attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element.

In Skylanders: Swap Force, the Spell Punks are capable of defending themselves by firing bolts of magic at the Skylanders rather than keeping a safe distance. Some of them even have different elemental abilities to help assist other enemies.

Types of Spell Punks

Story

Skylanders: Gill Grunt and the Curse of the Fish Master

A guild of Spell Punks played a role in creating the Mask of Power millennia ago for their king, who was a follower to The Darkness and wanted to destroy the Core of Light.

Trivia

  • No one knows what Spell Punks look like beneath their giant hoods, but many suspect that their heads are as pointed as their hoods.[1]
  • All eight Spell Punk elements have a small version of their element symbol, on the middle of their robe to easily identify which element that Spell Punk is from.
  • In Gill Grunt and the Curse of the Fish Master, Spyro mentioned that Spell Punks don't usually work together.
  • In Swap Force, the Spell Punks have a more sinister appearance, and throw magic beams similar to Baseball.

References

  1. Skylanders Annual 2013, page 20
Enemies
Spell Punks
Spyro's Adventure

Air - Water - Earth - Life - Tech - Undead - Fire - Magic
Swap Force
Time

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